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Why Competitive online games Produce Large Followings

Posted On : Mar-26-2011 | seen (707) times | Article Word Count : 414 |

The first part of "StarCraft II" was finally released after a decade of waiting and has become the go-to title for competitive online gamers. Blizzard Entertainment has continuously updated the game to make the game as flawless and streamlined as possible. The results have been well-received by the gaming community. Early in its development, clans are already starting to form and more detailed strategies are being discovered. It was well worth the wait.
Before, arcades dominate the gaming sphere. However, with the development and expansion of the Internet and the increasing focus on multiplayer gaming have intensified the popularity of online games. While some genres remain suitable for the single-player experience, more and more online games have started to integrate online multiplayer elements. As the number of online games like those increases, so are the number of players who develop a sense of competitiveness. As a matter of fact, there are selected titles known for having prevalent competitive communities.

The squad-based "League of Legends," which originated from the renowned "Warcraft III" custom map "Defense of the Ancients," is starting to become popular amongst gaming communities. Even if it still has a lot to achieve when compared to its predecessors in markets outside of Europe and the US, it obviously has a lot of potential for future growth. The gameplay's flaws has been fixed, dealing with limitations that were found in the original. Like most online games, LoL introduced the creation of clans and it has made its presence known in professional competitive arenas, even overpowering DoTA in most major tournaments.

Despite the number of online games that continuously sprout, "counter-Strike" still owns the title as the most prominent competitive FPS. Even with the updates made, the core of the game doesn't change much; a lot more people prefer it this way. Like other FPS online games, the team outlook promotes a "clan" mentality among the gamers.

The first part of "StarCraft II" was finally released after a decade of waiting and has become the go-to title for competitive online gamers. Blizzard Entertainment has continuously updated the game to make the game as flawless and streamlined as possible. The results have been well-received by the gaming community. Early in its development, clans are already starting to form and more detailed strategies are being discovered. It was well worth the wait.

Thanks to an emerging online component and a rapidly-developing meta-game discovering how well-balanced it is, "Street Fighter IV" is emerging as an excellent choice for online games that go one-on-one. The long-awaited addition to the classic fighting game franchise corrects the perceived mistake of its predecessor and brings back much of the classic cast of "Street Fighter II" while holding on to the series' roots of complex move interactions and stirring, strategic combat. It won't displace Namco's "Tekken 6" just yet, but time will tell whether or not Capcom has delivered in that regard.

Article Source : http://www.articleseen.com/Article_Why Competitive online games Produce Large Followings_57245.aspx

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Online games have become very popular recently, spawning a new generation of online gaming communities. The world of online gaming will only continue to grow in the future, with a lot more people discovering how addicting it can be.

Keywords : online games,

Category : Computers : Games

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