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The pain and sorrow of China electronic game market

Posted On : Oct-16-2011 | seen (424) times | Article Word Count : 517 |

Entering the 21st century, science and technology progress pulling emerging industry development is obvious. Such as wide use of computers, mobile phones, and multi-functional application of electronic game development quietly grandness
Entering the 21st century, science and technology progress pulling emerging industry development is obvious. Such as wide use of computers, mobile phones, and multi-functional application of electronic game development quietly grandness, industrialization scale enlarged, and not only in China, and even the current worldwide formed a huge video game market. But China's electronic game industry in recent years development how? This paper is just from an ordinary game player’s angle; according to the collecting material to make a brief analysis. Prejudice and misunderstandings about the place of hope everybody correct.

First video games is a software concept, it must use computers, mobile phones, PSP (Japanese handheld game), Xbox360 (Microsoft's video game) and other hardware input/output devices provide pictures and control platform, can make players enjoy playing recreational activities. In addition, various games platform and not totally interchange, particular in particular platform game can only run on, but there are also many games can run on in a variety of platform. If only to computer games are classified, here only to divide it into LAN game and network game.

In recent years the domestic game market with the world game market also experienced a hot and madness, but domestic gaming world real circumstance is "fanatic gamers, random Internet downloads, boring domestic developers". In domestic Chinese game sites in many more homeless sky, nullification, play, Dortmund and so on, they can in twenty-four hours for players in the amount of free download content, and these can download games also many from abroad "free" (piracy) introduction, domestic network game although dime, really get players favor is not much, mainly because the design and fees issue, homebred wilting is also called "RMB" game ". For many years the domestic players in complain, "domestic game no, domestic game or no, domestic game is not", but investigate its fundamental homebred the game failed in where?

The game industry developed countries from the end quit professional platform development, which Japan PSP (cheap psp accessories), Nintendo Wii etc, handheld games, American Xbox360 video game, these products in our country under the occupation of quite a number of video game market, even computer, cell phone games like this platform, its nuclear parts chip, graphics and homebred no contact. Someone will say: "domestic Internet developed rapidly, computer popularization, no domestic hardware platforms, develop computer games profits is also considerable." But based on a lot of players long-term game experience, excellent PSP accessories is essentially game development level of reflected, platform quality decided the game development of standard, the exclusive monopoly profits gaming platform will lose to a developer, such as some games only in PSP operation (wholesale PSP accessories), some only in Xbox360 running on, want to play these games? You must have a own PSP or Xbox360 to just go, because the mobile phone relative student life more important, so they have a great number of students hold high-performance mobile phone, there is reason to say mobile gaming profit is also not allow to ignore, development platform of mobile games cost is lower, perhaps on domestic it is a good starting point.

Article Source : http://www.articleseen.com/Article_The pain and sorrow of China electronic game market_52440.aspx

Author Resource :
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Keywords : China electronic game market, video games, electronic game industry,

Category : Computers : Games

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