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Sneak Peek: Nail'd

Posted On : Nov-01-2010 | seen (559) times | Article Word Count : 1040 |

Known about the wind in your hair in this crazy mud racer.

COLOGNE (Gamer.no): Most people know enough of the Polish developer Techland that company behind Call of Juarez games. Now it so happened that the studio has experience in the racing genre, and they released the Xpand Rally in 2004. The reference background has certainly been helpful in their latest project, namely Nail'd. We will start gradually to get loads of mud racers this generation of consoles. Pure, MotorStorm, Mx vs. ATV games have already given us many great action adventures. How should Nail'd manage to stand out?

- This should really be excessive, it is pure fun. The game is about high speed and huge jumps, "said Martin Metzler of publisher Deep Silver to Gamer.no.

Controlled madness
It is also as we experience it for a test of the different levels. This is crazy, but highly controlled madness. The levels are set to God's free nature, but it feels more like driving a roller-coaster ride from Hell. It's absolutely hilarious that you blast off on your quad or motorcycle. Realism is shot into the atmosphere with the gun, and it is just to hold the gas and grin from ear to ear.

Actual memories of the game an extreme mix of WipeOut and burnout, and to become an expert requires impeccable timing and a good eye for when and how to swing correctly. You have to know the pitch extremely well to succeed at top level of difficulty, even though this is an arcade racer.

- We have certainly been inspired by these games with Nail'd, but we've taken the best and mixed it together in this game, "said Metzler.

The laws of physics thrown out the window, and here it does not matter if you have gravel under the wheels or floats high in the sky. The levels do in fact up to the ever-jumping, and then it's good that you can steer your vehicle around in the air.

- Yes, you should still be able to control when you are in the air, so you should be able to land where you want. If you succeed, you have "nailed" (nail'd) jumped. You can also "nail" opponents by pushing them off the path, she says Metzler.

But he stressed:

- We have some tricks in hovering, it takes too much attention from the feeling that you are in a wild race.

Call of Nail'd
And fine it is, tinkering here had been very redundant. The pace will be a dope, a drug that is injected at the well and easy fold design. Red white arrows guide you through the chaos, namely, and you will find the road is surprisingly simple. Each board provide a unique racingopplevele, whether it is set to the Andes, Yosemite, Arziona or the Mediterranean - there is something for everyone. Funny enough one has used the same graphics engine as Call of Juarez: Bound in Blood.

- Yes, we've improved the engine used in Call of Juarez: Bound in Blood, and some of the landscapes can look a little bit. Otherwise, get enough similarities, I'm afraid, grinning Metzler.

The vehicles we had no particular impression, they are just a platform to give you extreme fun. We can expect more and better An array, but so far the choice seems to be limited to quad or motocross bike. Quad will provide better stability, while the bikes serve a more extreme gaming experience.

Whatever you choose, the ambition that it should always be multiple ways to finish. The short routes are often difficult, while the longer is somewhat easier. When everything goes so quickly it is a great advantage to have dynamic tidsdifferanser in relation to your opponents on the screen, then you know at least approximately where you are in the field.

Super Speed!
Nail'd is fast initially, but this type of game requires of course a real boost. It is easy to build, primarily by performing tasks (good landings or you push the opponents) or jumping through fire rings on the board. The booster is a little weak, I think - but the little extra speed you get is of course very welcome. This is instantly only did shoulder, and once you crash, you are sure is put back on the track immediately.

- The brakes are on the left trigger, but relax. They get hardly any use for, I was told before my first race.

Like it says everything about the ambitions of this game. It is the speed alone that is important. It also manifests itself when it comes to multiplayer, here it is in fact little socially to get to locally. It seems I'm very sorry, when Nail'd is an easy straight title that fits perfectly into a sofa fun with friends. The excuse is crystal clear, but also thin.

- We felt the speed sensation was gone with the split screen, and then degrades it a lot of game experience, "explains Metlzer.

Thus, one must make do with competition over the gaming network. For some, it fit perfectly, but for their part can make Nail'd a mayfly. The game is at risk to be emptied immediately after the single player part is done, and there is no strength for a title in this genre.

Conclusion
Nail'd is an interesting variation of a game we have seen several times before. A good mud racer is an easy way to console success, for the reason that the genre encompasses a relatively wide at console owners. How interesting enough such a title is, of course, debatable, but it does not take away a pretty entertaining first impression. The speed is extreme, and reaction capability that is required at the highest difficulty level is a kind man in Major League Baseball worthy. Then it says something about me that I was king during testing.

Also, you send small nod in the direction of WipeOut and burnout, which we certainly can live very well with. The lack of local multiplayer can be a hindrance to Nail'd and it will be interesting to see if the final product manages to offer a lasting and interesting total package.

Article Source : http://www.articleseen.com/Article_Sneak Peek: Nail'd_40151.aspx

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Keywords : Sneak Peek, guild wars 2 gold,

Category : Arts and Entertainment : Arts and Entertainment

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