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New information about the detective thriller LA Noire

Posted On : Dec-29-2010 | seen (1148) times | Article Word Count : 1000 |

On the pages of the western sites (including 1UP, IGN and Game Informer), has been published extensive previews action adventure LA Noire, developed by the studio Team Bondi and Rockstar Games designed for consoles, the PlayStation 3 and Xbox 360 It is remarkable that the text is based on an exclusive playable demo of production.
On the pages of the western sites (including 1UP, IGN and Game Informer), has been published extensive previews action adventure LA Noire, developed by the studio Team Bondi and Rockstar Games designed for consoles, the PlayStation 3 and Xbox 360 It is remarkable that the text is based on an exclusive playable demo of production.

As you probably well know, in L.A. Noire take control over Cole Phelps, a corrupt police officer of Los Angeles, trying to erase from his consciousness of the tragic memories of World War II. Phelps - a policeman exemplary performance of duties - will be announced at the beginning of their careers, helping him to overcome the successive levels. Such service shall be held in drogówce, catching criminals and solving the matter further, advancing to the position of detective and get a contract in the homicide department. The action is set in 1947 and will proceed over the next few years.

Element L.A. Noire, which is the most western sites surprised the editors, was known for his published last week messenger system responsible for acting, in particular the facial expressions on their faces. Interestingly, the opportunity to enjoy going over the word a lot. It turns out that in the game, the vast majority of the time we spend on the approach to the crime scene, gathering evidence, analyzing evidence, interviews with witnesses, supervisors and subordinates, and during subsequent interrogation of suspects. Chases or shoot-outs will also take place, but their intensity will be low. It is not surprising that in the eyes of journalists LA Noire is closer to the classic adventure than action games. Rockstar Games itself reportedly prefers the term "detective thriller" - the relevance of this term emphasizes the fact that virtually all the crimes that will shape the main storyline is based on real cases, as described in the press and the acts listed in the LAPD.

A perfect example is described by the 1UP mission entitled "The Fallen Idol" (although you can also view your detailed report of the Game Informer dedicated to a different task, namely the disappearance of a man named Eugene White). At the very beginning we have witnessed an accident in which a car, driving at excessive speed hits a pole standing on the roadside advertising. Arrives on the scene Cole Phelps, who after the initial visual inspection is able to conclude that it was not a normal accident. The presence of drug intoxicated Hollywood stars suggests a thicker case. The vehicle, a detective is torn lingerie and under the front seat mysterious letter (addressed to a passenger). What's more - the gas pedal zawieruszył a mysterious, movie prop (specifically shrunken, probably shamanic head), which may suggest some sort of strange relationship the higher the forces of the actor.

Comb through the crime scene to find clues and objects that may be an indication has been divided into several stages. It is not enough to raise an item that Phelps will automatically assessed its probative value. Each item should be viewed from all sides (you can always find on it some interesting information or a trace of blood) and often also open (in the middle can hide important tip). All the data collected automatically go to the notebook main character, who will be systematically supplemented with additional details.

Extensive dialogues and will also be heard. Namely, after asking all pertinent questions - often their list is already written in a notebook - Phelps will be able to choose among three options (I believe, doubt, and I do not believe) that clearly indicate the relationship to the person interviewed. Will play a vital role MotionScan system, through which we can quickly assess the emotions raging suspect or witness, and whether lie, or if telling the truth. If the caller's disbelief we push it more and provoke abnormal reactions, which could reveal the true intentions. With the help comes once a notebook where Phelps will publish descriptions drawn up quickly interrogated. Conversely, if we determine that the suspect turns and you can not believe him, we would have expected that requests for some proof, our version. Then we will have to be prepared for more nerve confrontation.

All indications are that L.A. Noire is constructed so that the order did not have only one path. The matter will be able to run so that success could be achieved both quickly (which helps it to be appropriate deductions and perceptiveness), and by systematically interviewing witnesses and gathering evidence, allowing the statement with 100% certainty who has contributed to the crime in greatest extent possible. In the first case you will need to be very careful - the lack of a sufficient number of clues can lead to a situation in which the investigation is stuck in place, requiring a way of looking at the whole matter from another side.

Between interrogations and crime scene analysis, the time in LA Noire will spend on traveling to Los Angeles, will take part in pursuits, as well as climate change tracking suspects. There will also be on the bare-knuckle brawls, and also quite intense gunfights. The last two elements will bring to mind the Grand Theft Auto IV, and Red Dead Redemption, as it will apply here the same physics engine as well known for both positions cover system.

In L.A. Noire in the role of individual actors will play the character may be known to you from the screens of televisions or cinemas. For example, the main character is played by Aaron Staton, widely known for her role in TV series Mad Man. In addition to his work on the production of Team Bondi was attended by about 300 other actors. They speak a total of a huge number of issues that translate to a total of more than 2000 pages of the script.

L.A. Noire will be released in spring 2011 versions of the PlayStation 3 and Xbox 360

Article Source : http://www.articleseen.com/Article_New information about the detective thriller LA Noire _46402.aspx

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