Martin Metz's Article in Software

511 How Much Time Should Be Spent on UI Prototyping?
However, the sheer volume of the website does not mean that more UI prototyping is needed. According to estimates, up to 50% of the development time is spent on the pre-development stage, including concept design and UI prototyping.
Posted on Jan-21-2012

532 Does Investment in Wireframing Software Pay?
Wireframing software can help plan the project carefully and determine its limits at the very start. Think about it: if you don't use any wireframing software it means you might be losing up to 30% of your time.
Posted on Jan-02-2012

493 Wireframe & Wireframe Design in 2012
If your users want an interactive and personal experience, your wireframes will have to reflect this.
Posted on Dec-26-2011

452 Prototyping Software in Different Industries
This prototyping tool is based on additive manufacturing technology, where layers of material are added gradually to form a shape.
Posted on Dec-19-2011

450 How UI Wireframe Software Became What It Is Now
When the first websites were designed pen and paper were also used to plan and develop ideas before executing them. For centuries humans used pen and paper to jot down ideas or to make visuals to illustrate their point.
Posted on Dec-10-2011

562 Dangers of Rapid User Interface Prototyping and How to Cope with Them
Now, when the client evaluates a detailed prototype like this it may occur to him or her that the color, for example, is not the right shade of blue or the image is not appropriate to their corporate style. The benefits of rapid user interface prototyping are not in question. Numerous articles and blog posts on the web explain the advantages of this process and how it aids the development of a website. In essence, user interface prototyping can be compared to laying the foundations of a project.
Posted on Dec-01-2011

459 Four Indispensable Characteristics a Good User Interface Design Tool Should Have
A good user interface design tool is, therefore, easy to learn and operate when one encounters it for the first time.
Posted on Nov-26-2011

465 Wireframe as a Planning, Communication & Usability Testing Instrument
A wireframe can help confirm that whatever the web-developer is thinking is what the client really wants.
Posted on Nov-19-2011

480 Four Basic Steps to Creating a Helpful Wireframe
A wireframe can help confirm that whatever the web-developer is thinking is what the client really wants.
Posted on Nov-14-2011

477 International Usability and User Interface Design
For the most part the findings show that the principles of Human Computer Interaction remain the same, thereby requiring the same user interface design conventions.
Posted on Oct-25-2011

448 The Importance of Learnability for User Interface Design
This stratification of user interface designs across devices means that not every UI design element can be instantly usable.
Posted on Oct-15-2011

494 Desktop Notifications and User Interface Design Best Practices
Arguably the best example of a great notifications system on mobile devices is WebOS. The user interface design of webOS notifications was spot on by having them appear from the bottom of the screen.
Posted on Oct-11-2011

588 New User Interface Design Patterns in App Design
Apple has long been a trendsetter in setting user interface patterns. Considering that they popularized graphical user interfaces is hardly surprising.
Posted on Sep-29-2011

509 Building Better Web Applications – Wireframe and User Interface Design
It is much too easy for developers and user interface designers to focus on the features needed.
Posted on Sep-22-2011

653 Persuasive Design in User Interface Design
Persuasive design refers to the creation of technology intended to change user attitudes or behaviors through persuasion and not coercion.
Posted on Sep-15-2011

460 Psychological Manipulation in User Interface Design
Naturally, psychological manipulation in user interface design raises the specter of ethical transgressions but that is par for the course.
Posted on Sep-08-2011

660 Steve Jobs' Legacy is Assured in Both Product & User Interface Design
The Macintosh was the first commercially successful personal computer to use a Graphical User Interface rather than a Command Line Interface design such as on the Apple II. The OS also introduced the idea of the Dock and large full-color icons to the user interface design.
Posted on Aug-31-2011

475 The Frontiers of Natural User Interface Design
Natural User Interfaces represent the third major paradigm in user interface design. The first user interface designs featured Command Line Interfaces which are codified and strictly text-based UIs typified operating systems such MS-DOS.
Posted on Aug-26-2011

475 Workflow Design - Using User Interface Design Conventions
At the beginning users naturally have low level of commitment it is better to first build up credibility. Asking for too much information about users is perfect example of the need for progressive disclosure.
Posted on Aug-18-2011

483 Niehaus Wireframes and the Art of User Interface Design
Where the main wireframing tools were paper and pen, hence the term paper prototyping, wireframing software allowed user interface designers create UI designs their computer.
Posted on Aug-10-2011

522 Skeuomorphic User Interface Design: What is skeuomorphic user interface design?
By definition a skeuomorph is a derivative object that is designed in such way as to retain the structure of the original object as such skeuomorphs tend to feature purely decorative elements are made to resemble design or structure of elements that were essential in the original.
Posted on Aug-05-2011

513 Spiral Design - What is spiral design?
The spiral design process is a long and arduous process that is best used for systems that are already in place and need an overhaul.
Posted on Jul-28-2011

515 Extreme Programming - What is extreme programming?
The hallmark benefit of extreme programming is customer satisfaction and an efficient user interface design based on an intensive level of stakeholder collaboration.
Posted on Jul-21-2011

593 Parallel Design - How does it relate to user interface design
The parallel design process leaves a lot of room for flexibility. Parallel design is a guiding ideal and does not come with a strict set of procedural guidelines to follow. Still, parallel design does come with a protocol that serves to facilitate the creativity and independence of user interface designers.
Posted on Jul-14-2011

616 Waterfall design - What is waterfall design?
Waterfall design is a sequential design process, regularly used as a software development methodology, that follows a very specific pattern that ensures organization and progress towards a fixed goal.
Posted on Jul-07-2011