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The Mechanism of iPhone Apps Development and iPhone Game Development – Part 2

Posted On : Nov-14-2011 | seen (380) times | Article Word Count : 416 |

As mentioned in part1, this article will cover more technical side of the iPhone Apps Development and iPhone Game Development on the perspective of tools used and differences between the two.

As mentioned in part1, this article will cover more technical side of the iPhone Apps Development and iPhone Game Development on the perspective of tools used and differences between the two. iPhone Apps Development as mentioned before
is done via base SDK which mostly uses the features provided in the SDK by Apple and does not need and use of third party API or services. You need to be very careful while developing with using any third party APIs as Apple has very strict guideline for the same and apps made with such carelessness are eligible for Apple’s rejection.

iPhone Game Development on the other hand is different story. Mostly depends on the type of games and complexity of the games to be developed and yes, most important the type of graphics you need to use, means 2D or 3D. iPhone Game Development cannot be totally done using the base iOS SDK provided by Apple, but fortunately there are some tools available and Apple does allow you to build your game in it. Most famous of them are Cocos 2D and For 3D it is Unity 3D and with recent launch of Cocos3D it will be going to be some really good days for iPhone Game Developers, as Cocos 2D and 3D are free, unlike Unity 3D for which you need to buy license.

As mentioned earlier iPhone Apps Development been done in base SDK and via iOS simulator you can check your apps as the same way it is going to look and behave on the device you are making for it. There are simulators provided for different version of iOS and of course of devices iPhone and iPad separately. There is also very good debugging made available for developers and testers. Though iPhone Game Development is done sometimes separately from the base SDK, there is always an option available to port it and test. Testing on actual device is recommended to see the actual performance of the app, as there are scenarios where it does not crash on simulator but it does when installed in devices.

This has covered most of the things you want to know about iPhone Apps Development and iPhone Game Development, both non-technically and bit technically. Though different on the purposes but the mechanism of iPhone Apps Development and iPhone Game Development is somewhat directed to similar cause when it comes to developers, and that is less efforts and better delivery.

Article Source : http://www.articleseen.com/Article_The Mechanism of iPhone Apps Development and iPhone Game Development – Part 2_104274.aspx

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Category : Computers : Software

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